2-4 hours per ui
I took this project as a chance to improve variety range of skills from information architecture, interaction design to visual design. So the (only) principle I followed is: only spend 2-4 hours on each UI, which include defining product function and information, exploring UI layouts and the final visual design.
3 main approaches have been developed to help me finish each daily challenge:
- Design: I took this chance to design a hyper product which I have been wanting to make as a "side-side" project.
- Copy: I copied specific screen from existing products which I like its visual style. By copying it by hand helps me gain a deeper sense of visual details like typography, shadows, margins and paddings. Even though "Good artist copy, great artist steal." is a controversial quote in many ways, copying helped a lot for a UX designer / researcher who doesn't devote full time on visual design.
- Recall, design, compare and improve: I would recall a specific UI from a product which I am not familiar with, then compared the design I made with the real one. I tend to study and analysis the differences between structure, information hierarchy and visual and think about the rationale behind them.